Weekly Dev Roundup: Aug 17–24
Special Bylaw Unit roars through a complete courtroom trial flow in a single sprint, Infinite Scribe and Headline Harmonies get tablet-ready for an upcoming convention, and two other games take a well-earned breather.
Developer notes, post-mortems, and release updates from the heart of the Canadian Prairies.
Special Bylaw Unit roars through a complete courtroom trial flow in a single sprint, Infinite Scribe and Headline Harmonies get tablet-ready for an upcoming convention, and two other games take a well-earned breather.
Special Bylaw Unit built its entire trial loop in a single week — prosecution opening, cross-examination, and the moment a witness breaks. The rest of the lineup took a quiet week.
The courtroom doors are open. A look at how Special Bylaw Unit went from a fresh repo to a living, breathing animal courtroom with LLM jurors in its first week of development.
When an idea hits so hard you shelve another game mid-planning — ShutterClash turns your camera into a card factory, with Gemini as the AI artist, a homegrown battle simulator, and a Mega Man design epiphany that saved the project.
Doodle Doo was built in a three-month sprint across a single repo. It survived a preview model with an availability problem, a cheating detection system that became a feature, and a rooster who needed to stop repeating himself.