Weekly Dev Roundup: Sept 14–21
Juror psychology goes deep in Special Bylaw Unit, and ShutterClash hits the App Store.
All dev blog articles labeled with the tag "shutterclash".
Juror psychology goes deep in Special Bylaw Unit, and ShutterClash hits the App Store.
Bunnyhug Studios makes its first in-person showing at the Sask Retro GameCon — Doodle Doo steals the show, a kid argues with a rooster, and Chad walks away with second place in Rock Band. Plus: SBU's trial system roars to life, and ShutterClash clears App Review hurdles.
From tablet-mode merges to responsive overhauls and in-game clocks — three games, three very different problems to solve.
The courtroom gets a makeover, every screen gets responsive, and a rooster learns to demo — this week was a sprint on all fronts.
When an idea hits so hard you shelve another game mid-planning — ShutterClash turns your camera into a card factory, with Gemini as the AI artist, a homegrown battle simulator, and a Mega Man design epiphany that saved the project.