Weekly Dev Roundup: Sept 21–28
SBU's cross-examination lands in code, and the defense side of the courtroom gets a complete visual redesign.
All dev blog articles labeled with the tag "special-bylaw-unit".
SBU's cross-examination lands in code, and the defense side of the courtroom gets a complete visual redesign.
Juror psychology goes deep in Special Bylaw Unit, and ShutterClash hits the App Store.
Bunnyhug Studios makes its first in-person showing at the Sask Retro GameCon — Doodle Doo steals the show, a kid argues with a rooster, and Chad walks away with second place in Rock Band. Plus: SBU's trial system roars to life, and ShutterClash clears App Review hurdles.
From tablet-mode merges to responsive overhauls and in-game clocks — three games, three very different problems to solve.
The courtroom gets a makeover, every screen gets responsive, and a rooster learns to demo — this week was a sprint on all fronts.
Special Bylaw Unit roars through a complete courtroom trial flow in a single sprint, Infinite Scribe and Headline Harmonies get tablet-ready for an upcoming convention, and two other games take a well-earned breather.
Special Bylaw Unit built its entire trial loop in a single week — prosecution opening, cross-examination, and the moment a witness breaks. The rest of the lineup took a quiet week.
The courtroom doors are open. A look at how Special Bylaw Unit went from a fresh repo to a living, breathing animal courtroom with LLM jurors in its first week of development.